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Erica Sadun

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Filed under: Bad Apple, App Store, SDK

Dear Aunt TUAW: My "private" APIs... aren't

Sometimes Auntie TUAW gets emails from anxious iPhone developers. In this case, the correspondent is running into issues with Apple's new automated checks for private API use in iPhone apps.

Dear Auntie TUAW,

I got an email from Apple's App Review team saying the code in my iPhone app uses private APIs. They pointed to -setOrder, which is a method I created in code, and -setThumbnail, which was created automatically from a Core Data property.

But those are all from my own code, and thumbnail is actually a property for my CoreData class. Any idea why? I don't even have a setter for thumbnail, it is just a dynamic property for the CoreData class.

I don't want to rename my properties because I'm not sure that CoreData will automigrate my renamed items and my users are going to start crying if everything breaks.

Love & snuggles,

Lauren

Read on for Auntie's reply.

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Filed under: App Review

First Look: iFlex trainer for Bowflex


As the owner of a new Bowflex system, I was excited to be able to try the $1.99 iFlex app from Redkab Creative [iTunes link]. For the new system owner, this app is really helpful. It provides a video reference library that shows you how to use the equipment to perform a wide range of exercises for every part of the body.

Each movement is categorized into an area of your anatomy, including shoulders, chest, arms, legs, and so forth. Within each category are a dozen or more individual exercises. Each unit contains both a video overview and a starting and ending position -- very helpful when trying to understand exactly how to perform the exercise.

In addition to the reference material, iFlex offers a virtual trainer. This section of the app includes suggested workout routines for gaining muscle, losing weight, and toning. You can track your sets, report the number of pounds lifted and your reps. Days 6 and 7 instruct you to "take the day off." I did not find any graphing tools or any way to track progress otherwise, nor can you create your own workouts.

To wrap up the program, a simple fitness calculator figures out your BMI (Body-Mass Index, the same index used by Wii Fit), BMR (Basal Metabolic Rate), and your TDEE (Total Daily Energy Expenditure). It's a nice enough feature, but something of an afterthought.

iFlex was nicely designed and for just two bucks, it's a great accessory to a Bowflex-style system. My personal unit is different from the one used in the videos, but it wasn't hard to adapt the instructions to the realities of the equipment in use. I'm looking forward to using iFlex over the next few weeks to add to my workout vocabulary.

TUAW is commonly provided with not-for-resale licenses or promo codes to permit product evaluations and reviews. For more details, see our policy page.

Filed under: Humor, Holidays

Holiday Gift Guide: The Perfect iPhone Ringtone

Looking to get something for that new, special 3G or 3GS owner that doesn't cost a lot of money? Or even a little something for yourself? (After all, those monthly bills to AT&T are pretty harsh, so a bargain treat is welcome, right?)

How about an awesome ringtonable-song? "This is my Ringtone" from Parry Gripp [iTunes link] is it. The guys behind the "Do You Like Waffles" song have created the perfect $1 gift. Think of it as a virtual stocking stuffer. That one dollar buys you all the attitude that a 3GS iPhone truly deserves.

Sure, it will make the other people around you feel bad that they don't own their own iPhone, but isn't that what status symbols are for? So live the big life (even if you don't, actually, own an iPhone) with the ultimate iPhone ringtone.

Filed under: Hardware, Hacks

Holiday Gift Guide: Hackintoshable Dell Mini 10v

Update: This deal seems to be dead for now, possibly until Friday. (Apparently the TUAWlanche we set off hit the "LIMITED QUANTITIES AT THIS PRICE" limit.) We will update the post when and if it goes live again.

Later Update: It's baaaaaaaaaack. Link & code seem to be working again. Guess we didn't completely TUAWcide the deal.

For shoppers in the US, Black Friday is right around the corner. With it, of course, are lots of deals, including many that don't make you wait for Friday.

Dell is currently offering the highly Hackintoshable Mini 10v unit for just $229 shipped (it's $20 more for Bluetooth, which you have to opt out of; there are many other options configurable as you set up your unit). Here's a typical order, with the lowest end processor and free shipping.
1 Inspiron Mini 10v 
1 Intel Atom Processor N270 (1.6GHz/533Mhz FSB/512K cache) 
1 1GB DDR2 SDRAM 
1 10.1" Widescreen Display (1024x600) 
1 Intel Graphics Media Accelerator (GMA) 950 
1 160GB, 2.5inch, 5400RPM SATA Hard Drive 
1 Obsidian Black 
1 Wireless 802.11g (1397) Mini Card 
1 Integrated 1.3M Pixel Webcam 
1 24WHr Lithium-Ion Battery (3-cell) 
1 1Yr Ltd Warranty and Mail-In Service 
1 1Yr LoJack for Laptops Theft Protection 
Save $139 off this Dell Mini 10 ! - $139.00 
Order Subtotal: $229.00 Shipping and Handling Total: $8.00 
Shipping Discount: -$8.00 
Tax Total: $17.68 Total Amount: $246.68 
Add in a Leopard license (plus an optional Snow Leopard license on top of that) and you still have a very reasonably priced system. If you have a monitor, keyboard and mouse on hand, and the Mini 10v makes an excellent and highly affordable kids' computer to replace an older Mac system.

Note that Apple's EULA, as recently affirmed by the California courts, does prohibit you from installing the copy of Leopard you purchase on anything other than Apple hardware, meaning that you Hackintosh your system at your own risk (legal and technical).

Filed under: Found Footage, App Review

Found Footage: Hands-on with Boardwalk Games from Skyworks


For just US$1.99, you could do a lot worse than picking up Skyworks's new Boardwalk Games [iTunes link]. Offering three carnival-style attractions, Boardwalk Games takes you into the midway with good gameplay, quality graphics, and audible sound. To be honest, those audible sounds kind of drove me a little nuts and I couldn't find a settings screen to could turn them off.

The three mini games are all simple toss-something-at-something games: toss a ball at tiki statues, toss a ball at milk bottles, toss a dart at balloons. It's fun. Admittedly, a little limited, but fun. The fun is probably worth more than the two bucks the app costs.

Just in case you think you're getting a little bit too good of a deal, well, you are. Skywork's included some fairly heavy-handed upselling ads in the game, which appear each time you finish playing a round. It's not too bad as these things go, but clearly they intend to balance their relatively low price point with targeted advertising.

I found the games easy to play and engaging. Will the app remain on your phone for the long term? Probably not. This is one of those use-it-for-a-few-days-or-weeks-then-toss-it kinds of games. There aren't compelling learning curves and not much room has been left for the app to grow. I'd recommend this for a rainy day / DMV visit / Doctor's Appointment, but it's not so amazing that you should rush out and buy it right away. It's amusing, it's well made, and I hate that music.

TUAW is commonly provided with not-for-resale licenses or promo codes to permit product evaluations and reviews. For more details, see our policy page.

Filed under: Found Footage, iPhone, First Look, App Review

Sneak Peek: Stair Dismount offers... broken bones, mostly



Remember Zen Bound? It's a gorgeous and fun-to-play little puzzle game. So when I heard that SecretExit, the makers of Zen Bound, were about to release a new app, I was excited to get a sneak preview.

Stair Dismount is a very different game to Zen Bound. Although, as you can see in the above video, the audio and graphics quality are consistently high, it's not really fair to compare the two. According to SecretExit, Stair Dismount is more focused on "humor and social elements" rather than problem solving.

The game basically involves pushing someone down the stairs and seeing how many bones they break. Playing this made me feel like the world's worst sadist. Hard to get game playing satisfaction other than tormenting the poor dude.

With Stair Dismount, you can add the face of a Facebook friend and send screen shots of their broken body lying at the bottom of the staircase. Secret Exit dev Jani Kahrama notes, "It feels better with a friendly Facebook face on the guy :)."

Your enjoyment of this will vary by your personal take but for me, I don't think Stair Dismount will be staying on my iPod or be exposed to my kids. Stair Dismount is due to hit the App Store within the week.

About the video: At this time, TUAW can only create preview videos for applications compiled for 3.1 or earlier using a development (not distribution or ad hoc) build and review videos for distribution-compiled apps that are 3.1 or earlier.

TUAW is commonly provided with not-for-resale licenses or promo codes to permit product evaluations and reviews. For more details, see our policy page.

Filed under: Analysis / Opinion, Software, App Store

Attention to Detail: What we love in an app

Software. It doesn't matter if it's for a Mac or for an iPhone. There are certain qualities we just love, that make an app really stand out to us. As a rough approximation, we call it "Attention to Detail" but there's a lot more going on than just looking at tiny details. It's about understanding the user, what he or she wants from the app and needs it to do and how the realities of being humans with weak eyes, large fingers, and bad memory affect the way software gets designed. I asked my TUAW colleagues to share their thoughts on what makes a good app.

Brett Terpstra loves apps that are designed with a unique look but that use familiar controls. As a design philosophy, his ideal applications are both easy to use and fun to look at. Delicious, if you will. Cookie-cutter app elements may be great for prototyping an application's infrastructure but to him an app that really stands out has a unique visual voice.

He really loves Tweetie 2's ability to refresh your Twitter stream by scrolling to the top (with a tap on the title bar, of course), then pulling down and letting go. It's non-standard, but so intuitive that it should be. That's the kind of attention to detail that makes him feel warm inside.

For me, it's all about putting yourself into the mindset of the user. Were features put in place because they need to be there or because the developer thought it would be cool? Is the developer really understanding how real people might use the app? Take the iPhone. Is there a switch that lets you disable autorotation when you're using a game while lying on a couch or in bed? Because that's how real users use real games. And if the developer hasn't thought about details like this, they haven't hit that design sweet spot of matching real world needs against programming limitations.

Chris Rawson loves well-designed icons. They should give you some indication of what the app does, so you can launch it with barely a glance. Want to use multi-touch controls? Make sure those controls are intuitive and that they provide an innovative use of the technology. In his opinion, Convertbot is a great example.

Remembering already-set preferences is another hobbyhorse. Take iPhone apps that connect with the Mac over Wi-Fi for example. A brain-dead simple initial setup should be followed by only needing to push a single button (if that) to connect on all subsequent connections. And as for a finishing touch, he feels that well-polished graphics shouldn't look like something squeezed out over a single afternoon by someone with no artistic skill whatsoever.

Well designed, easy to follow instructions are key for David Winograd. In the best of all possible worlds those instructions should even include user interaction, whether via Q&A or by modeling, to make sure the key points get through to the user. In his opinion, Irene's Spirit has the best tutorial he's ever seen in an iPhone app. If the app were as good as the tutorial, the world would probably implode.

These are just a few key points from our team. Add yours to the comments below. What are the key elements that make an application, whether for Mac or iPhone or any other platform, shine for you?

Filed under: Odds and ends, Mac 101

Mac 101: Two things I love about Address Book

More Mac 101, tips and tricks for novice Mac users.

It's so easy to take Address Book for granted, and yet that simple utility has two absolutely killer features: big phone numbers and simple envelope printing. These features do exactly what their descriptions suggest: display phone numbers in Very, Large, Type -- and print envelopes, complete with your personal return address.

To zoom a phone number, control-click or right-click the number you want to see and choose Large Type from the contextual pop-up. Address Book zooms that number way out, allowing you to see it while dialing, even if you're not standing right next to the computer. I find that it's a lot easier just to show the number to my husband than try to read it out to him. Your spousal success rate may vary.

To print a properly formatted envelope, just insert a standard envelope into your printer. Make sure the address side (and not the flap side) faces the toner cartridge. For me, that is flap side down. My printer, which is pretty darn standard, has an envelope feeding clamp in the single sheet feed. I pop open the single sheet access, adjust the clamp inward to match the envelop size and feed in the envelop flap side down.

In Address Book all I need to do is select a contact and print it. (File > Print). Make sure you've chosen Envelopes from the Style (it's my default), and that Print my address is selected so the return address is properly added to the envelope. If you're using an envelope that's not a standard business layout, choose the proper layout. Address Book supports most common envelope styles used in North America, Japan, and "International."

Address Book can also print out mailing labels, lists, and a pocket address book. See the Style pop-up for details. For the free contact manager that comes with the OS, it's got moxie.

Filed under: Gaming, Software, iPhone, App Store, iPod touch, App Review

iAssociate: Mind mapping fun

Last year, I was introduced to Funny Farm while working on a team project with my inlaws. I absolutely loved the idea of a puzzle that grew as you solved parts of it. The game works by associating words with their natural connections, e.g. "On the Farm" could inspire you to think of cow, chicken, and farmer (among other words). You then spin out those ideas to further connections. The chicken might be associated with rooster, hen, and egg, and so forth. So I was really excited to encounter iAssociate (iTunes link).

Developed by Fredrik Wahrman, iAssociate brings Funny Farm-style interaction to the iPhone. It's a really fun (and quite challenging) implementation with over a half dozen separate puzzles to work on, promising hours and hours of game play.

Each puzzle starts you out with a core idea. It's up to you to brainstorm ideas that fit around that idea, expanding each node into a wider set of associations. The word map is easy to scroll, and even though the iPhone display is quiter small, you can interact with a virtually large puzzle.

The game play is slightly different from Funny Farm in that instead of entering text into a central guessing area, you type text directly into nodes. If there are five nodes with six letters each, enter your guess into the central node, matching against all connected nodes. (You do get partial credit for guessing the right starting letters but the wrong word.)

I have only one real beef with iAssociate, which Wahrman promises me is being addressed in the next release. And that is the text size, particularly for the instructions. As you can see in the following image, helper overlay text is tiny. Speaking as a member of the graying community with weak eyes and a growing obsession with high fiber foods, iAssociate proved to me that I really need to look into bifocals or reading glasses. The text was headache-inducing small.

Beyond that, iAssociate was a blast to play. I enjoyed stretching my neurons a little and it makes a very good game for collaborating with friends. I do wish that Wahrman had built in some kind of multi-player feature, so groups could work on the puzzle together rather than be limited to pass-and-play. Hopefully that will be added in the future.

iAssociate costs $1.99 on the App Store. You can download a few versions (under the name "Associate This" (iTunes Link) as well, allowing you to try the game play before committing to buying the full product.

TUAW received a review promo code for this write-up.

Filed under: iTS, Apple TV

More HD movies hit iTunes' virtual shelves

Apple has added many new HD movie titles to iTunes, according to former TUAWian David Chartier's post for Macworld. David, who is an HD-aficionado, noticed that the iTunes Store just recently stocked both classic and new release HD movies, bringing the HD movie collection to nearly 300 titles.

The new HD content is sold at a premium price (typically $20), and as far as we can tell that pricing stands regardless of whether or not the movies offer iTunes Extras. A few titles, mostly items that were already available on iTunes, sell for less -- such as Terminator 2 [iTunes link] for just $13.

Until now, Apple has offered some of its HD content as exclusive Apple TV rentals. Items could be rented from Apple TV units that were not available to rent from the normal iTunes Store. It's unclear at this time whether Apple will continue this policy of exclusive Apple TV rentals, or will expand the iTunes store-based rental system to match the Apple TV offerings.

Tip of the Day

To get an instant map to any address, just go to your Address Book and right click on the address field of any one of your contacts and select "Map Of." The address will then be revealed in Google Maps on Safari. You can do the same if a data detector determines there is an address in an e-mail in Mail.

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